SCPStats is a plugin for SCP: Secret Laboratory that provides global stat tracking and features for server administrators such as rolesync and bansync.
[Exiled.API] Added the following properties to the API.Features.Ragdoll class:
CleanUpTime, AllowCleanUp, NetworkInfo, DamageHandler, SpecialRigidbodies, DeathAnimations, IsCleanedUp, IsPlayingAnimations, AllowAnimations
[Exiled.API] Added the Ragdoll.Get(global::Ragdoll) method.
[Exiled.API] Added the Ragdoll.Get(Player) method.
[Exiled.API] Added the Ragdoll.Get(IEnumerable<Player>) method.
[Exiled.API] Added the Ragdoll.UnSpawn() method.
[Exiled.API] Added the Ragdoll.CanBeCleanedUp property.
[Exiled.API] Added the Ragdoll.DeathReason property.
[Exiled.Events] Added the SpawningRagdollEventArgs.CreationTime property.
Changes (Breaking)
[Exiled.API]Enums.EffectType.Panic has been renamed to Enums.EffectType.BodyshotReduction (Panic itself was removed from the game, this enum value takes the same position in the enum value list)
[Exiled.API]Extensions.RagdollExtensions has been removed.
[Exiled.API]Cassie.SCPTermination parameters changed to (Player, DamageHandlerBase).
[Exiled.API]Cassie.CustomSCPTermination parameters changed to (string, DamageHandlerBase).
[Exiled.API]Firearm.DamageType has been removed.
[Exiled.API](int)Player.MaxArtificialHealth has been replaced with List<AhpStat.AhpProcess> ActiveArtificialHealthProcesses.
[Exiled.API]Player.Hurt(float, DamageType, string, int, bool) and Player.Hurt(float, Player, DamageType) have been replaced with Player.Hurt(string, float, string) and Player.Hurt(DamageHandlerBase).
[Exiled.API]Player.Kill(DamageType) has been replaced with Player.Kill(string, string).
[Exiled.API]Round.UptimeRounds type changed from uint to int.
[Exiled.API]ShootingTarget.Damage(float, IDamageDealer, Footprint, Vector3) has been replaced with ShootingTarget.Damage(float, DamageHandlerBase, Vector3).
[Exiled.API]Ragdoll(RoleType, RagdollInfo, Vector3, Quaternion) constructor changed to Ragdoll(Player, DamageHandlerBase) and `Ragdoll(RoleType, RagdollInfo)
[Exiled.Events]AnnounceScpTerminationEventArgs.HitInfo has been replaced with AnnounceScpTerminationEventArgs.DamageHandler.
[Exiled.Events]DamagingShootingTargetEventArgs.AttackerFootprint has been replaced with DamagingShootingTargetEventArgs.DamageHandler.
[Exiled.Events]DiedEventsArgs.HitInformation has been replaced with DiedEventArgs.DamageHandler.
[Exiled.Events]DyingEventArgs.HitInformation has been replaced with DyingEventArgs.DamageHandler.
[Exiled.Events]HurtingEventArgs.HitInformation has been replaced with HurtingEventArgs.DamageHandler.
[Exiled.Events]SpawningRagdollEventArgs.HitInformation has been replaced with SpawningRagdollEventArgs.DamageHandler.
[Exiled.Events]SpawningRadgollEventArgs.Scp096Death has been removed.
[Exiled.Events]SpawningRagdollEventArgs.PlayerId has been removed.
[Exiled.Events]SpawningRagdollEventArgs.PlayerNickname changed to SpawningRagdollEventArgs.Nickname.
[Exiled.Events]SpawningRagdollEventArgs.DissonanceId has been removed.
[Exiled.Events]ReportingCheaterEventArgs.Reporter renamed to ReportingCheaterEventArgs.Issuer.
[Exiled.Events]ReportingCheaterEventArgs.Reported renamed to ReportingCheaterEventArgs.Target.
Changes (Non-breaking)
[Exiled.API] Added the following EffectType enum values:
DamageReduction, MovementBoost, RainbowTaste, SeveredHands, Stained, Visual173Blink, Vitality
Individual FriendlyFire is currently disabled as many of it's patches/methods need to be rewritten.
4.0.0-rc.4
Temporarily disabled Individual FF while an issue with it is investigated.
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Bumps EXILED from 4.0.0-rc.2 to 4.0.0.
Release notes
Sourced from EXILED's releases.
... (truncated)
Commits
1589732
Dev (#909)21610d7
Dev (#892)d7174fd
3.7.2 release merge (#883)9bb8cfa
Merge pull request #852 from Exiled-Team/dev91fbb58
bump0a24f3b
Am idiot761fc1c
Merge remote-tracking branch 'origin/dev' into devbd4e9b4
Fix to make sure weapon damage multipliers don't affect the wrong damage types.1f6ac43
Merge pull request #850 from Exiled-Team/dev04d4814
Merge pull request #849 from Exiled-Team/convert-to-sl-11.0Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)