SCPStats / Plugin

SCPStats is a plugin for SCP: Secret Laboratory that provides global stat tracking and features for server administrators such as rolesync and bansync.
https://scpstats.com
Apache License 2.0
9 stars 3 forks source link

Bump EXILED from 5.0.0-beta.1 to 5.0.0-beta.6 in /SCPStats #60

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps EXILED from 5.0.0-beta.1 to 5.0.0-beta.6.

Release notes

Sourced from EXILED's releases.

Funni beta wheee

Fixes

  • [Exiled.API] Fixed Room.TeslaGate being null in rooms it shouldn't be null in. #1122

  • [Exiled.API] Fixed the Script property in SCP-related Features.Roles classes sometimes being null. Added the peoperty to SCP classes it was missing from. #1126

  • [Exiled.API] Fixed API.Features.TeslaGate.Position always being Vector3.zero. #1128

  • [Exiled.API] Room.Players should no longer throw a nullref when a player is not in a room. #1146

  • [Exiled.API] Player.Get(string) documentation updated to reflect it can accept the string version of an int to match with player IDs. #1147

  • [Exiled.CreditTags] Changed the default value of the ignore_dnt_flag config value to reflect it's documentation. #1116

  • [Exiled.CustomRoles] Fixed the Player.InfoArea.Role value not being set back to visible when removing a CustomRole. #1117

  • [Exiled.CustomItems] + [Exiled.CustomRoles] The CustomItem, CustomRole and CustomAbility types can now be registered from existing objects for the purpose of configs. #1143 Read more below

  • [Exiled.CustomItems] + [Exiled.CustomRoles] The CustomWeapon, CustomGrenade, ActiveAbility and PassiveAbility sub-types should now serialize as the correct types. [#1143 & 1142] Read more below

  • [Exiled.Events] Fixed improper documentation on several event methods. [#1118, #1120, #1123]

  • [Exiled.Events] Fixed an issue with shotguns not firing the Player.Shot event. #1131

  • [Exiled.Events] Corrected an issue with RA command logs being spammed when someone has the RA panel open. #1133

  • [Exiled.Events] Fixed an issue that would cause more than the configured max of players to respawn during NTF or CI waves. #1140

  • [Exiled.Loader] Fixed the chance of seeing the 'sexiled' message upon server loading. #1129

Additions

  • [Exiled.API] Added the Player.Teleport(Vector3), Player.Teleport(object), Player.RandomTeleport(IEnumerable<Type>) and Player.RandomTeleport(Type) methods. #1125 Read more below

  • [Exiled.API] Added the API.Features.Intercom class. #1127

  • [Exiled.API] Added the Server.TPS property. #1130

  • [Exiled.API] Added the API.Features.Scp106Container class. #1135

  • [Exiled.API] Added the DoorLockType.Lockdown2176 enum, Ragdoll.CreationTime property, Recontainer.BreakGlass() method, Room.GameObject property, Round.AliveSides property, Scp914.GameObject property, Server.LaterJoinEnabled, Server.LaterJoinTime and Server.SpawnProtectTime properties. #1141

  • [Exiled.API] Added the Player.Mute, Player.IntercomMute, Player.Unmute and Player.IntercomUnmute methods. The Player.Muted and Player.Unmuted properties are no longer persistant through rounds. #1144

  • [Exiled.Events] The Warhead.ActivatingWarheadPanel event will now fire regardless of the keycard being held by the player. IsAllowed will default to false if they are not using a keycard that can normally activate the panel. #1115

Changes (non-breaking)

  • [Exiled.API] Made several optimizations to the Attachments API to reduce server lag. #1139

  • [Exiled.Events] Made several improvements to patches that may help reduce server lag. #1131

Changes (breaking)

  • [Exiled.API] The Player.IsDead property will no longer return true if their role type is None instead of Spectator. #1134
  • [Exiled.API] Renamed Round.ForceEnd() to Round.EndRound(bool) #1136
  • [Exiled.API] Renamed Round.IsEnding to Round.IsEnded. #1138

Player.Teleport: The new method that accepts an object will take any object as a parameter, however only the following objects have been implemented at this time:

  • Player
  • Pickup
  • Door
  • Room
  • TeslaGate
  • Scp914Controller

When given one of these objects as a parameter, it will teleport the player to that objects current position on the map.

... (truncated)

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dependabot[bot] commented 2 years ago

Looks like EXILED is up-to-date now, so this is no longer needed.