SCube19 / Ballz

Simple physics simulation with ballz floating around
0 stars 0 forks source link

Static collision resolution based on mass #14

Open SCube19 opened 2 years ago

SCube19 commented 2 years ago

Currently half/half static resolution behaves weirdly with fast objects. Needs fix.

Acceptance: Static resolution not noticable in simulation

SCube19 commented 2 years ago

It should actually be based on velocity