Describe the bug
Unless I'm somehow missing it, I don't see any option to toggle Day Night Cycle on or off per-scene. I've disabled all modules but this one (and its dependencies) and still can't find it. Perhaps this is a V12 bug since they changed scenes so much?
To Reproduce
Steps to reproduce the behavior:
Create a new scene or edit an existing one (I tried both)
No toggle option found.
Expected behavior
I expected there might be a checkbox in the lighting or ambience tabs, but I checked every tab.
Foundry (please complete the following information):
Foundry Version v12.330
System D&D 5e 3.3.1
Module Version 0008
Desktop (please complete the following information):
OS: Windows 11
Browser TheRipper's FVTT Client (Electron)
And if you'll allow an unrelated question, I was curious if you might enable the module to change the scene's Environment Lighting (added in V12) over time. For example, warm light for sunsets/rises. Perhaps a blue tint to night/moon light. I actually found this module while trying to find a script/macro that changes environment lighting, so I could do sun rises/sunsets manually. Even without this request, I'd love to get the module working!
Thank you.
Describe the bug Unless I'm somehow missing it, I don't see any option to toggle Day Night Cycle on or off per-scene. I've disabled all modules but this one (and its dependencies) and still can't find it. Perhaps this is a V12 bug since they changed scenes so much? To Reproduce Steps to reproduce the behavior:
Expected behavior I expected there might be a checkbox in the lighting or ambience tabs, but I checked every tab.
Foundry (please complete the following information):
And if you'll allow an unrelated question, I was curious if you might enable the module to change the scene's Environment Lighting (added in V12) over time. For example, warm light for sunsets/rises. Perhaps a blue tint to night/moon light. I actually found this module while trying to find a script/macro that changes environment lighting, so I could do sun rises/sunsets manually. Even without this request, I'd love to get the module working! Thank you.