SE2Dev / io_anim_seanim

SEAnim Plugin for Blender
MIT License
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Fixed incorrect bone position offset when anim type is relative #52

Closed dest1yo closed 1 year ago

dest1yo commented 1 year ago

123

dest1yo commented 1 year ago

Are there any updates planned in the future? I still have some small updates that have been completed here. I plan to add them, such as animation scaling when importing, which is very useful for the Source engine etc, or a switch that determines whether to import the root motion of character animation, etc. : )