Create a C++ class that represents a thread in the game. This class should contain a run() function that is called when the thread starts. Inside this function, you can use a loop to simulate the movement of the car on the race track. You can use a timer to control the speed of the car and update its position.
Create a C++ class that represents a thread in the game. This class should contain a run() function that is called when the thread starts. Inside this function, you can use a loop to simulate the movement of the car on the race track. You can use a timer to control the speed of the car and update its position.