SEModCommunity / SE-Community-Mod-API

Space Engineers Community Modding API
GNU Lesser General Public License v3.0
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Idea for this tool #120

Open Zaragoss opened 10 years ago

Zaragoss commented 10 years ago

Can you add a Modlistmanager where we can put in the Mods and simple aktivate and deaktivate them per checkbox ?

Then it is easier to find not working mods.

Maybe a checker which mod was not loaded correctly and mark them as incompatible.

eventualy with an commend field for the mods :-)

fvgoulet commented 9 years ago

This is a very good idea, but at the current state of the API, it will go on low priority until Bug and wierd behaviours are fixed.