Open mikeloeven opened 10 years ago
This is not a bug, this is normal behavior.
World settings are on world level and not server level.
However, when creating a new map the server settings are used.
While I appreciate the thought, StabbedBit, this is technically still a bug and I have already marked it as such. The expected behaviour is that when the server is started the config values will be written to the Sandbox.sbc file in the same manner as the vanilla server. We currently are saving back to the config file but are not copying config values over to the checkpoint file. This will be fixed eventually but is currently a low priority item.
Some settings inside the Sandbox.sbc are overriding configurations set on the server for example if the SBC has max players set to say 10 and you change the server to 20 it will continue to report 10 players in the server browser. this may apply to other settings as well