Open zrisher opened 9 years ago
This would be especially useful if we could filter by object age or distance from center.
I've confirmed this error is related to Extender - I disabled it and didn't have a crash all day. Re-enable it and the crashes start coming every couple hours.
Removing all floating objects, as well as all the remaining exploration and cargo ship, unfortunately did not solve this problem. I will have to try combining extender with a smaller set of mods and an even smaller world file to get at the exact problem.
I really can't duplicate this. I've got two servers running that stay online for 8 and 24 hours at a time, with automatic restarts at those intervals, and they are rock solid during the time they're running. We've got 51 mods on one of them and 43 on the other, not to mention plenty of rather large cubegrids in each world. There's got to be a mod that isn't playing nicely with your server. Can you provide a complete copy of your world?
That's really helpful info honestly, thank you. We can discuss the bug I'm experiencing in https://github.com/SEServerExtender/SEServerExtender/issues/17, sorry I meant for my last comment to go there.
As for this thread, I still think enabling automatic floatingobject cleanup would be great.
Currently I'm experiencing a memory fault bug that seems to be attributed to a combination of Extender and persistent random floating objects far from the center.
It would be great to have a way to automatically clean these up. Looking at Extender's chat commands is seems I can clean floating objects with
/delete all floatingobjects
.Could the automated cleanups be amended to allow doing this occasionally automatically?