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SFTtech
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openage
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
http://openage.dev
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small fix
#1711
jere8184
closed
23 hours ago
1
Add and Test Clang-tidy
#1710
haytham918
opened
3 days ago
4
Fix definition of static functions for creating temp files/dirs
#1709
heinezen
closed
2 days ago
0
Pathfinding: Precomputeportal nodes for A Star
#1708
jere8184
closed
3 days ago
0
Paring heap without shared_ptr
#1707
jere8184
opened
2 weeks ago
3
File system api c++: added support for creating temp. files and directories
#1706
alamt22
closed
4 days ago
4
includes DbgHelp.h after windows.h to prevent errors
#1705
jere8184
closed
2 weeks ago
0
./run main error with xdg_surface
#1704
haytham918
opened
2 weeks ago
4
Make comparisons not ambiguous (fixes clang warnings)
#1703
heinezen
closed
2 weeks ago
0
Clang format rule: Indent preprocessor directives
#1702
heinezen
closed
3 weeks ago
0
KeyError during AoE2DE asset conversion on macOS M2
#1701
ZzzhHe
opened
1 month ago
2
Propagate C++ expections in Python (again)
#1700
heinezen
opened
1 month ago
1
Precompute portal node graph
#1699
jere8184
closed
1 month ago
3
Update macOS instructions
#1698
heinezen
closed
1 month ago
0
Deactivate `_PyTraceback_Add`
#1697
heinezen
closed
1 month ago
0
`_PyTraceback_Add` is no longer exposed by Python 3.13
#1696
heinezen
closed
1 month ago
0
Fix tex unit assignment to `std::optional` type
#1695
heinezen
closed
1 month ago
0
Update README.md
#1694
PRIYANKjakharia
closed
1 month ago
2
make linker error compiling on arm64 macos
#1693
emilyinure
closed
1 month ago
2
Fix thread-safe access for render entities
#1692
heinezen
closed
3 weeks ago
0
Renderer: Added camera boundaries to CameraManager and clamping #1682.
#1691
EdvinLndh
closed
2 weeks ago
8
Update syntax of GlUniformBuffer to match that of GlUniformInput #1683
#1690
EdvinLndh
closed
2 months ago
6
Change recommended entrypoint for Windows build
#1689
heinezen
closed
2 months ago
0
ApplyEffect implementation
#1688
heinezen
opened
2 months ago
0
Make component classes `final`
#1687
heinezen
closed
2 months ago
0
Converting assets fails when running app. (Windows)
#1686
IvanMtze
opened
2 months ago
3
Implement components
#1685
heinezen
opened
2 months ago
0
Implement systems
#1684
heinezen
opened
2 months ago
2
Use same syntax for updating uniform inputs and uniform buffer inputs
#1683
heinezen
closed
2 months ago
0
Boundaries for camera movement
#1682
heinezen
closed
2 weeks ago
2
Optionally check if all uniform values have been set
#1681
heinezen
opened
2 months ago
4
Record history of cost changes in pathfinder
#1680
heinezen
opened
2 months ago
2
Invalidate flow field cache entry when cost field changes
#1679
heinezen
opened
2 months ago
6
Array Curve container
#1678
heinezen
opened
2 months ago
0
Vector Curve container
#1677
heinezen
opened
2 months ago
0
Cost stamps (pathfinder)
#1676
heinezen
opened
2 months ago
2
Implement pairing heap without `shared_ptr`
#1675
heinezen
opened
2 months ago
7
Precompute portal node graph in high-level pathfinder
#1674
heinezen
closed
3 days ago
7
Update testing.md
#1673
AnujChitari
closed
3 months ago
0
Added custom resolution size for main and game
#1672
RaulGalvez288
opened
3 months ago
3
[WIP] Speed up converter texture packing with Cython
#1671
fabiobarkoski
opened
3 months ago
2
Check for outdated modpacks on startup
#1670
heinezen
closed
3 months ago
0
How to run in windows
#1669
moozen-cn
opened
3 months ago
1
Ubunt Dependencies Installation Problem
#1668
Aurora-edu
opened
3 months ago
3
Remove string splits with `\r` from renderer resource parsers
#1667
heinezen
closed
3 months ago
0
Remove string splits with `\r` from renderer resource parsers
#1666
heinezen
closed
3 months ago
0
doc: Correct usage of `--palettes-path` argument
#1665
heinezen
closed
3 months ago
0
Vectorize uniform inputs
#1664
heinezen
closed
3 months ago
0
Fix DE2 conversion for 'The Mountain Royals' expansion
#1663
heinezen
closed
3 months ago
0
Frustum culling documentation
#1662
heinezen
closed
3 months ago
0
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