We didn't gave any vsync settings in the Qt renderer previously, so I added them again. There's also a new window_settings struct that can be extended with flags or other types of configuration data.
The stresstest for the renderer now runs with unlimited FPS by default. It didn't really go under 60 FPS anymore, so this makes the frame dropoff a bit more obvious for now.
We didn't gave any vsync settings in the Qt renderer previously, so I added them again. There's also a new
window_settings
struct that can be extended with flags or other types of configuration data.The stresstest for the renderer now runs with unlimited FPS by default. It didn't really go under 60 FPS anymore, so this makes the frame dropoff a bit more obvious for now.