SFTtech / openage

Free (as in freedom) open source clone of the Age of Empires II engine 🚀
http://openage.dev
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Frustum Culling #1641

Closed nikhilghosh75 closed 7 months ago

nikhilghosh75 commented 7 months ago

Implemented Frustum Culling into the renderer. Currently only applies to the world renderer. The camera has a frustum data structure to allow it to cull objects outside the frustum.

An additional stresstest has been created for the renderer to test out frustum culling.

Additional fixes to loading files on windows that have the special \r character are also included in this pull request.