Open TheJJ opened 7 years ago
if the api has access to the whole gamestate
it can determine if a player has lost and will be removed from game => so every gametype can is possible by simple providing a python script
Yes, it should be possible then. What other gametypes do you have in mind?
The Standard ones: Defend the Wonder, Conquest, King of the Hill, Conquest
New types:
other stuff:
Will the normal game be done within this API? I remember vanilla Call of Duty having all of their gametype code as "mods".
what is normal gametype? conquest=> (1: all own units destroyed) and (2: all own towncenters destroyed) and (3: all own villagers dead) and (4: all own buildings destroyed) => I lost (5: all enemies have lost) => I win
hooks: 1-5 will be implemented as hooks, so yeah everything will be a "mod". It will be a big API, if we want everything as accessible as hook.
@Yanikore yes exactly. The converted data from the original game is then just a data pack for the engine that happens to behave and look as aoe2.
As our ultimate goal is cool moddability, and not everything can be done with data mods (with nyan #734) we also need scripting support.
This consists of multiple parts that need to be done: