SFTtech / openage

Free (as in freedom) open source clone of the Age of Empires II engine 🚀
http://openage.dev
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Terrain textures problem #84

Closed zaxozhu closed 9 years ago

zaxozhu commented 9 years ago

When I want to place tile with a new texture there is a small blending bug. openage_2014-11-02_01-37-36_00

zuntrax commented 9 years ago

If I recall right, we reproduced some of the blending bugs the original game has. Can you provide a screenshot of the same terrain pattern with blending turned off (space)? I'll try to reproduce it in my AoE2 installation.

zaxozhu commented 9 years ago

I created new terrain. Here screens with on/off blending. openage_2014-11-02_04-11-17_00 openage_2014-11-02_04-11-28_00

goto-bus-stop commented 9 years ago

In AoC, water is always surrounded by a tile of Beach, its blending rules for water+ are sub-optimal at best :smile:

e; original AoC shallow water + grass: https://i.imgur.com/9lcOGZJ.png

zaxozhu commented 9 years ago

It's not a bug it's a feature :godmode:

mic-e commented 9 years ago

Question is: Do we want to blend

I think ATM we're blending "equally well". Just try it out in AoC's scenario editor; the blending is incredibly easy to break.

The actual issue here is that beach isn't automatically placed when placing water.

mic-e commented 9 years ago

Related bug: #87