SFX-WoW / Masque

A button-skinning engine for World of Warcraft.
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Square texture on Unitframes Target Pets etc. #297

Closed Maximos7 closed 1 year ago

Maximos7 commented 1 year ago

Game Flavor

Retail

Game Version

latest

Add-On Version

latest

Description

It doesnt become rounded on the player unitframe, pet, target etc. Instead a square is there and its really ugly :/ https://github.com/jordonwow/bigdebuffs/issues/537 We also posted the problem on Bigdebuffs addon cause it also happens there. Disabling Masque for Bigdebuffs works but, you know, its not looking good like that :P can it be fixed somehow? Thank you very much!

Error Message

No response

Steps to Reproduce

No response

Screenshots

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Notes

No response

StormFX commented 1 year ago

This has nothing to do with Masque. Based on the image in the referenced issue, Masque is working as intended. I suggest not using square skins for icons that you want to be round because, you know, square skins are, well, square. :p

Disable the UnitFrame group in Masque. You could also try setting the opacity of the Normal texture to 0 (via the color picker).

Maximos7 commented 1 year ago

Hm i ll experiment a bit. I am using Darion Masque and i really like it. Can i use 2 different Addons? Example Darion on all other things and a circle one for unitframes?

Maximos7 commented 1 year ago

Yeah i confirmed, it works using two skins ;)