Closed Mayron closed 1 year ago
You are correct. It should fire when settings in the options panel are changed. I must have neglected that part when I switched to region-specific functions rather than simply reskinning the entire button.
Just an update: I'm going to rework the group callbacks so that instead of returning all the group's setting every time any setting is changed, it only returns the setting name and value that was changed. This should slightly reduce overhead in cases where only a single setting is monitored.
That's all that I need and yes that sounds more practical. Thanks for the update!
When Masque 10.0.7 is released, you'll be able to register your callback as follows:
local MSQ = LibStub("Masque", true)
if MSQ then
local Group = MSQ:Group("MyAddon", "MyGroup")
if Group.RegisterCallback then
-- Using a function.
local function myCallback(Group, Option, Value)
if Option == "Gloss" then
if Value then
-- Do stuff
else
-- Do other stuff
end
end
end
Group:RegisterCallback(myCallback)
-- Using a method.
function myAddon:myCallback(Group, Option, Value)
-- function myAddon.myCallback(self, Group, Option, Value)
if Option == "Gloss" then
if Value then
-- Do stuff
else
-- Do other stuff
end
end
end
Group:RegisterCallback(myCallback, myAddon)
end
end
The callback will only be fired on the group or groups that have a callback registered and it will return group object, the string name of the option that was changed and its new value, instead of returning all of the values every time any option is changed.
Edit: I do recommend doing a version check by testing for the RegisterCallback
method of the group API, as shown above.
This should be fixed in today's release. If you run into any problems, let me know. Closing.
@StormFX thank you! This works perfectly and as expected. Nice work!
If you ever hop into my Discord, DM so that I can give the appropriate roles. Thanks for the support! <3
Edit: Also, need your preferred handle so that I can update the supporters list.
Game Flavor
Retail, Classic Era, Classic Wrath
Game Version
3.4.1
Add-On Version
10.0.5
Description
I have read the documentation for the Group API and saw that I can register a callback to trigger when a setting is changed for my addon's group:
https://github.com/SFX-WoW/Masque/wiki/SetCallback
It reads:
So from this, I assumed it would fire for any group-level setting I changed. In my case, I wanted it to trigger my callback if I toggle on or off the
Gloss
option, or update colors.However, the bug seems to be that it only triggers my callback for the Scaling related options, as well as if I disable or enable the entire group. I noticed that it only triggers my callback if the group's
ReSkin
method is called (as shown on lines #362, #365, and #376):https://github.com/SFX-WoW/Masque/blob/main/Core/Group.lua#L352
Is the documentation misleading and this is expected? Or can this be changed so that it fires my callback? If you don't need to reskin for all settings then maybe just call the callback outside of the
ReSkin
method?Thanks for the great work.
Error Message
No response
Steps to Reproduce
Go into the Masque config menu and navigate to your group's settings (e.g., MyAddOn > Auras).
Toggle on and off the
Gloss
effect setting and other settings and notice that only the setting to Disable/Enable the group and changing its Scale-related settings will call the group's callback function to print the above messages.Screenshots
no-callback.webm
Notes
No response