Closed GoogleCodeExporter closed 9 years ago
Hi,
are yousure it NEVER loads ? Maybe it's just a problem with your computer
(don't know your configuration), but model will maybe shows after a while ???
Ha ve you tried an other model (maybe a simpler one, like an hatchet for
example ?)
Original comment by jeromn...@gmail.com
on 8 Nov 2011 at 8:04
Yes ive tried simpler ones and they do seem to work thats what i mean, do you
think it could be my computer? i can get all simple items to work and a few
simple creatures like a chicken or wolf. but if i get anywhere near a character
it freezes up and will shut down. ive opend a character to see if it would load
and it just will have the blank screen. i left it for 30 minutes as i went to
eat...and still no luck. heres my computer specs..
Dell inspiron laptop got it in 2010 so i think it might still be the newest
inspiron dell has...not sure
windows editon: windows 7 home premium
model:N5010
processor: intel core i3 CPU m370@2.40 Ghz 2.39Ghz
RAM: 4gig 3.8 usable
64-bit operating system
its a pretty basic laptop i know but i would htink it could run the program
being it runs wow just fine...idk =(
Original comment by Rageq...@gmail.com
on 8 Nov 2011 at 11:54
I think your laptop is correct for WMV.
Can you have a look to your task manager when you are trying to load a complex
character (cpu load and memory usage, from wmv application) ?
Original comment by jeromn...@gmail.com
on 8 Nov 2011 at 4:29
before WMV-
2-6% cpu usage
around 1.5g mem usage
while running WMV-
5-7% cpu usage
around 2 gb mem usage
when loading a character.. used bloodelf female
anywhere from 7-16% it wasnt ever stable just between those 2 in CPU usage
2.12 gb mem usagee.
so nothing to crazy happend...i waited for bout 10 minutes and still never
loaded
log looked like this while trying to load...
13:08:23: Starting:
World of Warcraft Model Viewer v0.7.0.1 r636 (Pickled Herring) Windows 32-bit
13:08:23: Initializing Objects...
13:08:23: Creating Anim Control...
13:08:23: Creating Char Control...
13:08:23: Creating Light Control...
13:08:23: Creating Model Control...
13:08:23: Creating Settings Control...
13:08:23: Creating Model Bank Control...
13:08:23: Creating Model Opened...
13:08:23: Creating Model Export Options Control...
13:08:23: Creating OpenGL Canvas...
13:08:23: Initiating OpenGL...
13:08:23: Info: GLEW successfully initiated.
13:08:23: Video Renderer: Intel(R) HD Graphics
13:08:23: Video Vendor: Intel
13:08:23: Driver Version: 2.1.0 - Build 8.15.10.2202
13:08:23: Support wglPixelFormat: true
13:08:23: Support Texture Compression: true
13:08:23: Support Multi-Textures: true
13:08:23: Support Draw Range Elements: true
13:08:23: Support Vertex Buffer Objects: true
13:08:23: Support Point Sprites: true
13:08:23: Support Pixel Shaders: true
13:08:23: Support Vertex Shaders: true
13:08:23: Support GLSL: true
13:08:23: Support Anti-Aliasing: false
13:08:23: Support Pixel Buffer Objects: false
13:08:23: Support Frame Buffer Objects: true
13:08:23: Support Non-Power-of-Two: true
13:08:23: Support Rectangle Textures: true
13:08:23: Support OpenGL 2.0: true
13:08:23: Max Rectangle Texture Size Supported: 4096
13:08:23: Max Texture Size Supported: 4096
13:08:23: Loading Session settings from:
C:\Users\David\Documents\WMV_DEV_v0701_r636_Win32\userSettings\Config.ini
13:08:23: Initializing File Menu...
13:08:23: Initializing GUI Docking.
13:08:23: Setting OpenGL render state...
13:08:23: Max Lights used: 4
13:08:23: Info: GUI Layout loaded from previous session.
13:08:23: WoW Model Viewer successfully loaded!
----
13:08:27: Initializing Archives...
13:08:27: Game Data Path: C:\Program Files (x86)\World of Warcraft\Data\
13:08:27: Use Local Files: false
13:08:27: Opening wow-update-base-14946.MPQ (Partial)
13:08:27: Opening enUS\wow-update-enUS-14946.MPQ (Partial)
13:08:27: Opening wow-update-base-14545.MPQ (Partial)
13:08:27: Opening enUS\wow-update-enUS-14545.MPQ (Partial)
13:08:27: Opening wow-update-base-14480.MPQ (Partial)
13:08:27: Opening enUS\wow-update-enUS-14480.MPQ (Partial)
13:08:27: Opening wow-update-base-14333.MPQ (Partial)
13:08:27: Opening enUS\wow-update-enUS-14333.MPQ (Partial)
13:08:27: Opening wow-update-base-14007.MPQ (Partial)
13:08:27: Opening enUS\wow-update-enUS-14007.MPQ (Partial)
13:08:27: Opening wow-update-base-13914.MPQ (Partial)
13:08:27: Opening enUS\wow-update-enUS-13914.MPQ (Partial)
13:08:27: Opening wow-update-13623.MPQ (Partial)
13:08:27: Opening wow-update-13596.MPQ (Partial)
13:08:27: Opening wow-update-13329.MPQ (Partial)
13:08:27: Opening wow-update-13287.MPQ (Partial)
13:08:28: Opening wow-update-13205.MPQ (Partial)
13:08:28: Opening wow-update-13164.MPQ (Partial)
13:08:28: Opening Cache\patch-base-14545.MPQ
13:08:28: Opening Cache\enUS\patch-enUS-14545.MPQ
13:08:28: Opening expansion3.MPQ
13:08:29: Opening expansion2.MPQ
13:08:29: Opening expansion1.MPQ
13:08:30: Opening world.MPQ
13:08:31: Opening sound.MPQ
13:08:32: Opening art.MPQ
13:08:33: Opening enUS\expansion3-locale-enUS.MPQ
13:08:34: Opening enUS\expansion2-locale-enUS.MPQ
13:08:34: Opening enUS\expansion1-locale-enUS.MPQ
13:08:34: Opening enUS\locale-enUS.MPQ
13:08:35: Loaded Content TOC: v4.03.00
13:08:35: Compatible Cataclysm Version Found.
13:08:35: Loaded Content Version: 14545
13:08:35: InitMPQArchives result: Successfully Initialized.
13:08:35: Initializing File Controls...
13:08:36: Loading user skins from
'C:\Users\David\Documents\WMV_DEV_v0701_r636_Win32\userSettings\Skins.txt'
13:08:36: User skins
C:\Users\David\Documents\WMV_DEV_v0701_r636_Win32\userSettings\Skins.txt loaded
13:08:36: Initializing Databases...
13:08:36: Trying to open enUS\items.csv file (for updating locale files)
13:08:39: Finished initiating database files.
13:09:36: Loading model: Character\Bloodelf\female\bloodelffemale.m2, size:
2865104
13:09:36: Info: Added Hair.blp to the TextureList[0] via specialTextures. Type:
6
13:09:36: Info: Added Body.blp to the TextureList[1] via specialTextures. Type:
1
13:09:36: Loading texture:
CHARACTER\BLOODELF\MALE\BLOODELFFEMALEEYEGLOWGREEN.BLP
13:09:36: Info: Added CHARACTER\BLOODELF\MALE\BLOODELFFEMALEEYEGLOWGREEN.BLP to
the TextureList[3].
13:09:36: Loading texture: CHARACTER\BLOODELF\FEMALE\DEATHKNIGHTEYEGLOW.BLP
13:09:36: Info: Added CHARACTER\BLOODELF\FEMALE\DEATHKNIGHTEYEGLOW.BLP to the
TextureList[4].
13:09:36: Info: Added Special_2 to the TextureList[4] via specialTextures.
Type: 2
13:09:36: Info: Added Special_15 to the TextureList[5] via specialTextures.
Type: 15
13:09:36: Info: Added Special_16 to the TextureList[6] via specialTextures.
Type: 16
13:09:36: Info: Added Special_18 to the TextureList[7] via specialTextures.
Type: 18
13:09:36: Info: Added Special_17 to the TextureList[8] via specialTextures.
Type: 17
Original comment by Rageq...@gmail.com
on 8 Nov 2011 at 6:12
Moved to JIRA : http://apoklipse.org:8080/browse/WMV-116
Original comment by jeromn...@gmail.com
on 23 Nov 2011 at 9:00
Original issue reported on code.google.com by
Rageq...@gmail.com
on 8 Nov 2011 at 1:56