Add functions to rom.gui to allow mods to open and close the mod GUI manually.
Mainly this is useful for closing the mod gui to open something interactable in-game when a button is pressed on the mod gui.
For opening the mod gui, it could be useful for temporarily hiding the UI to showcase something like an animation/sequence in-game, that was triggered from the mod gui. Or it could be useful for integrating a keyboard input into an otherwise in-game only UI.
Add functions to rom.gui to allow mods to open and close the mod GUI manually.
Mainly this is useful for closing the mod gui to open something interactable in-game when a button is pressed on the mod gui.
For opening the mod gui, it could be useful for temporarily hiding the UI to showcase something like an animation/sequence in-game, that was triggered from the mod gui. Or it could be useful for integrating a keyboard input into an otherwise in-game only UI.