Closed xiaoxiao921 closed 3 months ago
@zanncdwbl has confirmed that absolute paths do not work in LoadPackages, but relative paths do
When we are loading additional packages via LoadPackages for 2D graphics, we do not need to care about the checksums or generic data read, only sjson read. Still do not know what is needed for 3D graphics (including their UV textures in packages).
Closed by 5730b8198f513109e371f37c667d64d0dbfea52f
LoadPackages takes a path relative to either the packages/1080p folder or the packages/720p folder
if we end up still using LoadPackages (or similar), we probably want a way to know whether it wants the 720p graphics or not. Also, it must be able to take absolute paths (e.g. if the profile is on another drive to the game).
In Hades 1 (should we ever port it), then that relative path will be from either the packages folder or the packages/720p folder