Hey Wotever,
not sure if you know that the last Update brings a pretty cool F1 car, but would be nice to have the ERS Mode there :)
Seems like Reiza did implement it in the shared mem... maybe you can have a look at
-Added ERS deployment mode and clutch state information to shared memory
enum ErsDeploymentMode
{
ERS_DEPLOYMENT_MODE_NONE = 0, // The vehicle does not support deployment modes
ERS_DEPLOYMENT_MODE_OFF, // Regen only, no deployment
ERS_DEPLOYMENT_MODE_BUILD, // Heavy emphasis towards regen
ERS_DEPLOYMENT_MODE_BALANCED, // Deployment map automatically adjusted to try and maintain target SoC
ERS_DEPLOYMENT_MODE_ATTACK, // More aggressive deployment, no target SoC
ERS_DEPLOYMENT_MODE_QUAL, // Maximum deployment, no target Soc
};
int mErsDeploymentMode; // [ enum (Type#15) ErsDeploymentMode ]
bool mErsAutoModeEnabled; // true if the deployment mode was selected by auto system. Valid only when mErsDeploymentMode > ERS_DEPLOYMENT_MODE_NONE
Hey Wotever, not sure if you know that the last Update brings a pretty cool F1 car, but would be nice to have the ERS Mode there :) Seems like Reiza did implement it in the shared mem... maybe you can have a look at -Added ERS deployment mode and clutch state information to shared memory
enum ErsDeploymentMode { ERS_DEPLOYMENT_MODE_NONE = 0, // The vehicle does not support deployment modes ERS_DEPLOYMENT_MODE_OFF, // Regen only, no deployment ERS_DEPLOYMENT_MODE_BUILD, // Heavy emphasis towards regen ERS_DEPLOYMENT_MODE_BALANCED, // Deployment map automatically adjusted to try and maintain target SoC ERS_DEPLOYMENT_MODE_ATTACK, // More aggressive deployment, no target SoC ERS_DEPLOYMENT_MODE_QUAL, // Maximum deployment, no target Soc };
int mErsDeploymentMode; // [ enum (Type#15) ErsDeploymentMode ] bool mErsAutoModeEnabled; // true if the deployment mode was selected by auto system. Valid only when mErsDeploymentMode > ERS_DEPLOYMENT_MODE_NONE