Open TheIronWolfModding opened 2 years ago
Hi ! Sorry for the late reply, I've half done it but I've probably took a bad approach by duplicating my existing rf2 game reader which made me drown into the differences. I will try again to finish it asap as it was close to the end. As a pretty dissipated developer I got caught inside the new dashstudio development which took all my focus:D
Hi, please - no worries, take your time :) Yeah, it's similar to rF2, but it's best to copy Crew Chief app GTR2 mapper, it should be less work. Thank you for getting back to me.
Hi, Just wanted to tell you that I just added a lot of data to the layout https://gitlab.com/mr_belowski/CrewChiefV4/-/blob/master/CrewChiefV4/GTR2/GTR2Data.cs but now it should stay stable for a while, so it is a good time to wire it. Hopefully small changes will go to the reserved memory, so it won't be much headache for you.
Talk to you soon :)
Hi - the request put forward by TheIronWolfModding would be a very useful addition for GTR2.
+1 Would like to see this, too
Please we need this for our GTR2!
@SHWotever - if you ever get to this (no pressure at all), please let me know. CC application (not plugin) is currently in very slow development, so I might have latest memory layout in some WIP branch, not master, and will point you to the latest. BTW, perhaps I could help you with this implementation?
Take care! ;)
Is your feature request related to a problem? Please describe. Crew Chief GTR2 Enhancements Plugin exposes much more data compared to rF1 one.
Describe the solution you'd like Please wire the plugin as a 3rd connection option. Here's CC mapper: https://gitlab.com/mr_belowski/CrewChiefV4/-/blob/master/CrewChiefV4/GTR2/GTR2Data.cs
Main plugin thread: https://thecrewchief.org/showthread.php?2012-Crew-Chief-GTR2-Enhancements-Plugin-Setup-Instructions-Known-Issues-and-Changelog
Please do not include plugin with SimHub (thank you!)
Describe alternatives you've considered N/A
Additional context N/A