Closed Akibahara closed 8 months ago
Hi ! Thanks for the feedback, it's fixed for the next version,
Nicolas
Thanks a lot better now!
But there is still some effects felt for a few sec right before a race. After the race has ended on the results screen the effect is still there.
Hi ! Indeed it's normal, the game doesn't reports clearly the end or the start so I rely on a few physics metrics (velocity/acceleration) being frozen for a time to trigger the disconnect. This has to be long enough not to disconnect in case of telemetry lag/network lag (which is more likely to happen on a console)
ok thanks again for all your help !
This issue came back with the latest version 9.1.29
Hi ! Unfortunately I had to remove the hack, there was no difference between standing still or the pre-race/post race events. The telemetry does not make a clear difference
Hi, I reverted back to the older 9.1.28 and the issue is gone. I'll use the older version for now. Thanks.
Unfortunately there is no satisfying solution, keeping telemetry alive while standing still in race is a priority in my opinion
RPMS effect:
RPM vibrations remain on before and after the race is completed. When you disable RPM it is gone so this is the issue with this effect.
Simhub version - 9.1.16
Third party plugins - disabled
To Reproduce Steps to reproduce the behavior:
Expected behavior
RPM vibrations should not stay on before or after the race is completed. It should only be felt during a race.
SimHub.txt