SIFsatGSU / 3DAtlanta

The 3D Atlanta Project is a collaboration between Emory and GSU that aims to bring forth the past history of Atlanta to life in the Unity game environment.
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Emory Extrusions #3

Closed CodeFluent closed 8 years ago

CodeFluent commented 8 years ago

For the last part, it might not be a problem since the files would be small, but since we will be working from export ArcScene VRML files it became a pain a little bit due to geometry errors.

If the geometry loads just fine by itself when you make the build, then that's fine. Although, further testing might be required to see what the impact will be on the memory profiles.

CodeFluent commented 8 years ago

What I tried to do:

What I did for the geometry clean up was take the VRML file and try to convert to OBJ using several softwares, but it didn't work. So I just imported a selection to Blender to work on and tried to clean it up that way too. I even looked at the VRML file extension specificiation and tried to see how it worked to no end.

What I will try now:

Now I'm going to try if I can fix the problem through ArcGIS and see what I can do that way. I suggest you look at the clean-up issue with fresh eyes and see what you can do. If the solution requires coding actual 3D geometric coordinates, we'll do it together with the team. It should be like I/O files, but with 3D coordinates instead of text.

CodeFluent commented 8 years ago

Be sure to clone the master branch and then get only the 3d models from

Extrusions/ 3D model

CodeFluent commented 8 years ago

For the geometry rendering issues, I've located several Unity forum posts related to the problem.

Reddit discussion on Cities:Skyline that deals with rendering issues.

CodeFluent commented 8 years ago

This issue is now closed as we are moving to ArcGIS CityScape for main demo build. This issue will be referenced in similar conversations dealing with the ArcGIS workflow.