SIsilicon / Godot-God-Rays-Plugin

MIT License
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Incompatible with Godot 4.0 #5

Open yatoimtop opened 1 year ago

yatoimtop commented 1 year ago

As this is one of my favorite godot plugins, I tried to use this with a new game in godot 4. Unfortunately it doesn't work. Is there any chance that you will be converting this plugin to 4.0? Sorry if I'm not using the issues area correctly- I'm new to github.

Calinou commented 11 months ago

You can configure volumetric fog in Godot 4 to achieve a similar effect, but with a lower performance impact: https://docs.godotengine.org/en/stable/tutorials/3d/volumetric_fog.html#using-volumetric-fog-as-a-volumetric-lighting-solution