SKCraft / Launcher

🚀 Distribute your Minecraft modpacks with a custom launcher
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Enhancement: Deploy Server use forge installer #113

Open Keridos opened 8 years ago

Keridos commented 8 years ago

Can you add in that the deploy server in the modpack creator tools does execute the deploy server thing from forge installers also into the root? And maybe add in a config that you can set so it wipes the entire directory beforehand.

sk89q commented 8 years ago

You want to copy everything in the loaders/ into the server root?

ajthemacboy commented 8 years ago

It'd be pretty epic if this function also removed clientside only mods, JourneyMap, ResourceLoader, etc. But that'd probably require a list of each clientside mod.

Keridos commented 8 years ago

@ajthemacboy This can be done already: https://github.com/SKCraft/Launcher/wiki/Creating-Modpacks#marking-files-client-or-server-only

dj3520 commented 8 years ago

What would really be nice is instead of having to wipe a server's files between pack updates is instead the launcher does what it already does with the client and sync the mods. It does this but doesn't delete any of the old files if I remember, which is probably the only reason I'm not using the server functionality.