Open ReIaxo opened 2 weeks ago
Hello, @ReIaxo
There is no way to actually adjust thickness out the box - since all the icons is svg paths, with explicitly defined geometry - currently its the only way to properly store the data i think.
RenderTransform or other ways can only linearly scale the icon.
You can customize an svg by yourself, and override a default one as described here https://github.com/SKProCH/Material.Icons/issues/20
Okay, thank you. Yes I saw #20. We have to evaluate.
I found that the pictogrammers have some light icons. Unfortunatly there are way less of them.
Do you know the philosophy behind? I mean why the normal ones are that bold in difference to the Material 3 ones?
Is it possible to include them in this package?
Do you know the philosophy behind? I mean why the normal ones are that bold in difference to the Material 3 ones?
Tbh, no.
Is it possible to include them in this package?
By replacing MaterialIconDataProvider with a custom one currently it can work. But, I actually have an idea to allow users to include custom icons pack, i'll try to find some time in the weekend to research this.
Hi, is it possible to adjust the line thickness of the icons in wpf? The original Material Icons from google are adjustable (Weight/Grade/Optical size)
For me the icons from this package are all a little bit to thick.
I tried around a little with the style and renderTransform but with no result.