Open SKopecz opened 3 months ago
TODO:
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Risking to be annoying for you, I have thought a bit more about the d_prototype
issue. In the end, I think you are probably right and we do not need the p_prototype
for now - we should just use similar(u0)
(instead of zeros(eltype(u0), length(u0))
). This also enables GPU arrays and stuff like that. Moreover, I do not really see that using a sparse version of the destruction terms will be crucial for performance since the linear system solves will dominate everything. Thus, it will likely be better to keep a simpler structure to reduce the amount of code we have to maintain.
If you agree and are not too annoyed by my premature thoughts earlier, we can keep the improvements to the docs for d_prototype
from this PR - maybe moving that to another PR and mark this one here as draft for future reference? Then, we should remove the d_prototype
stuff in another PR which brings a breaking change (since we change the documented API).
If you agree and are not too annoyed by my premature thoughts earlier, we can keep the improvements to the docs for
d_prototype
from this PR - maybe moving that to another PR and mark this one here as draft for future reference? Then, we should remove thed_prototype
stuff in another PR which brings a breaking change (since we change the documented API).
Okay, let's do this.
This draft will not be pursued further. See #104 instead.
All (SSP)MPRK algorithms use
d_prototype
to initialize destruction vectors when solving aPDSProblem
.