SLikeSoft / SLikeNet

SLikeNetâ„¢ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.
https://www.slikenet.com/
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Fix splitted packets sort and a typo #30

Closed 0x416c69 closed 6 years ago

0x416c69 commented 6 years ago

I hereby declare I've read and agree to the current CLA as provided under https://github.com/SLikeSoft/SLikeNet/blob/master/.github/CONTRIBUTING.md

This PR fixes issue #28 (Tested, working)

Luke1410 commented 6 years ago

Thanks for the contribution.

Pull request was merged to the current development branch and is expected to be shipped with SLikeNet 0.2.0.

We did some tweaks to the pull request (mainly related to code style / architectural design). The actual fix was in essence not changed however.

Luke1410 commented 6 years ago

Since we did an unplanned release of SLikeNet, we decided to incorporate the fix resolving the build error in RakNet compatibility mode (internal case number was SLNET-180) in SLikeNet 0.1.2 already which is available now on https://www.slikenet.com/ and on the GitHub project page: https://github.com/SLikeSoft/SLikeNet/releases/tag/v.0.1.2 .

The main part of the pull request is still planned to be shipped with SLikeNet 0.2.0.