SLikeNetâ„¢ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.
I'm encountering a problem while detecting a timed out connection, I mean I want to be noticed when the server is timed out, I already tried packet ID_CONNECTION_LOST but it's not working, it just never calls.
Hi again.
I'm encountering a problem while detecting a timed out connection, I mean I want to be noticed when the server is timed out, I already tried packet ID_CONNECTION_LOST but it's not working, it just never calls.