SMGCommunity / Whitehole-Neo

A Modern editor for Super Mario Galaxy 1 & 2
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Add a visual guide for Space Junk Blocks. #60

Open aba4gamer opened 2 months ago

aba4gamer commented 2 months ago

You can see the normal position of the thwomps, also you can see what is the range of the yellow panels spawner, same with black holes. It would be easier if you can see the activation range of the Space Junk blocks.

shibbo commented 2 months ago

I feel as if this will cause a lot of clutter on the screen, especially if there are a lot. Are we sure we can really benefit from this?

aba4gamer commented 2 months ago

Hmmm... You have reason on that but it's the same as black holes. I have an impossible idea, will it be possible to create a button to hide the range of some objects or with the "show areas" button? It will make this easier, but well, I think this is a thing for a debate but personally I think that I prefer visual guides.

aba4gamer commented 2 months ago

But it's up to you if you're going to use one or more of those blocks, what you do with them is not up to the program so I don't think we should rely on a level standard to decide. We are used to always seeing more than one but this could help beginners. (A hide range button will be ok)