Closed xparadoxical closed 1 month ago
I actually noticed this bug as well, not sure what causes it but it seems to be related to empty code blocks
I'll see if I can find the exact cause
it makes 0 sense to me though, because it should be based on a constant which you can't even get by reference
It seems to get confused on a 0 opacity node. This is most likely an OpenGL bug https://github.com/SMJSGaming/GDIntercept/assets/38814077/a5213216-d185-4ee1-b82c-d16ba7c64e87