InitCheckHarvest Cannot rely solely on GetMinesOwned() to determine
so https://github.com/SMUnlimited/AMAI/issues/126 he said this cannot work
now I change code , let the check must run
active_expansion have some change , should be all player have 2 mine
By the way, some code has been optimized
notenot_taken_expansion 's modifications have not been completed yet, as they require modifications to all expand JOB , But I didn't have time to complete these modifications. Now, I have introduced a maximum number of attacks for these tasks, which prevents normal attacks on CREEP. It is suspected that I entered the sleep of other attack targets, causing the limit to exceed
There will definitely need multiple mergers
not_taken_expansion should use to Avoid multiple different expansion JOBs running simultaneously , -- It means literally, different JOBs EAI file
Simultaneously avoiding both JOB expansion and StartExpansionAM targeting the same MINE
InitCheckHarvest Cannot rely solely on GetMinesOwned() to determine so https://github.com/SMUnlimited/AMAI/issues/126 he said this cannot work now I change code , let the check must run
note not_taken_expansion 's modifications have not been completed yet, as they require modifications to all expand JOB , But I didn't have time to complete these modifications. Now, I have introduced a maximum number of attacks for these tasks, which prevents normal attacks on CREEP. It is suspected that I entered the sleep of other attack targets, causing the limit to exceed
There will definitely need multiple mergers
not_taken_expansion should use to Avoid multiple different expansion JOBs running simultaneously , -- It means literally, different JOBs EAI file Simultaneously avoiding both JOB expansion and StartExpansionAM targeting the same MINE