SetItemDroppable It seems to be ineffective for AI
Item expansion not always successful, there will always be situations where items are discarded -- Although I have almost redone this logic
Picking up by other players will disrupt balance
Although I am unwilling to do so, it seems that deleting items and providing compensation in the event of task failure is the best option
Is there a personality parameter in the profile
Can make AI more inclined to delete items for compensation or continue to carry and use or discard them next time
SetItemDroppable
It seems to be ineffective for AI Item expansion not always successful, there will always be situations where items are discarded -- Although I have almost redone this logicPicking up by other players will disrupt balance
Although I am unwilling to do so, it seems that deleting items and providing compensation in the event of task failure is the best option
Is there a personality parameter in the
profile
Can make AI more inclined to delete items for compensation or continue to carry and use or discard them next time