We know that ESC cancels training
At the same time, it also triggers the console
It seems that the lower version of the native interface can only recognize one button, ESC
Under normal circumstances, canceling once or twice is not a problem
But in shared mode, players may operate extensively through the console
If players often inadvertently select allied buildings and press the console, constantly canceling them will have a profound impact on the battle situation
We know that ESC cancels training At the same time, it also triggers the console
It seems that the lower version of the native interface can only recognize one button, ESC
Under normal circumstances, canceling once or twice is not a problem
But in
shared mode
, players may operate extensively through the console If players often inadvertently select allied buildings and press the console, constantly canceling them will have a profound impact on the battle situation