Closed jzy-chitong56 closed 1 week ago
That IsUnitInvisible check would basically be ignored so we can likely remove.
Second bit does need fixing, although i'm sure the micro order would just have been ignored when sent to allied units unless they had full unit sharing enabled.
In fact, it does control the units of other players -- API no need sharing ....
https://github.com/SMUnlimited/AMAI/blob/43e6d5f9edc94c82f38e2b983d60e497f36e696f/Jobs/FOCUSFIRE_CONTROL.eai#L139
is Player(PLAYER_NEUTRAL_AGGRESSIVE) ??
here should add real human player unit ??