Closed Adanos020 closed 1 year ago
Colours are fixed for most tiles. Berries and animated blocks are still broken.
Tiles with animated colours are displayed correctly!
I'll get this merged and eventually get back to work on animations in a separate PR.
This PR introduces parsing and displaying Map16 tiles which are the building blocks of Objects out of which levels in SMW are built.
So far, most tiles are correctly assembled from tileset data:
However, most of it looks a bit weird. For comparison, here's Lunar Magic's Map16 viewer:
As you can see, our Map16 viewer maps most of the colours incorrectly and doesn't properly support animated tiles. That's what we'll be focusing on in the next commits to this PR.