Open SevNeutral opened 2 years ago
Sky dome problem seems recurrent. Likely an obscure shader issue?
@Lactozilla I would like to add that this occurs on my Samsung Galaxy Tab S6 Lite, but not on my Galaxy S10e. The only real difference being the tablet uses an Exynos chip while the phone uses a Qualcomm.
So one of the options in opengl settings caused this
I also have this issue, fades also are broken, seems to fix itself by having models loaded, and toggling ambient lightning inside a stage
on the discord someone solved it by disabling gr_skydome
on the discord someone solved it by disabling
gr_skydome
Yeah, i knew it before having a github account, also rn i'm not using discord
i also have the broken skydome and fade screens. i have a Mali-G57 MC2 GPU disabling shaders in OpenGL options does not fix it
fix shown in video form, you need to redo it everytime you restart srb2 (no audio since srb2 doesnt let me get it by using internal audio in my screen recorder's settings)
also when i messed with the other settings, they were accidents
I have a theory and I'm guessing the skydome breaks as it probably uses the GL_OES_framebuffer_object extension to render, this extension is present on Adreno GPUs but is missing for Mali GPUs, the sky renders fine for me but that's because I have an Adreno GPU, specifically an Adreno 610
SRB2 Works incorrectly, there is no skybox, some objects. On software everything is displayed correctly. my phone is "F150 R2022"