Closed IgnacioMGarrido closed 4 years ago
Try it with
#include "Interfaces/IPluginManager.h"
Got the same problem today when upgrading, it fails after switching the DefaultBuildSettings to BuildSettingsVersion.V2 in older projects or new projects where that is the default already.
I opened a pull request #123 with the fix.
试试看
#包括 “接口/IPluginManager.h ”
thank you,but I have another question. How did you find this address.can you teach me.pleasse
试试看
#包括 “接口/IPluginManager.h ”
thank you,but I have another question. How did you find this address.can you teach me.pleasse
You can use the API Documentation of the Unreal Engine to look for specific classes, functions etc.
When you are on a page of a class, you'll find the Include Path / Statement listed there.
E.g: https://docs.unrealengine.com/4.27/en-US/API/Runtime/Projects/Interfaces/IPluginManager/
GitSourceControlProvider.cpp(22): fatal error C1083: Cannot open include file: 'IPluginManager.h': No such file or directory LogMainFrame: MainFrame: Module compiling took 66.394 seconds