SRombauts / UEGitPlugin

Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
http://srombauts.github.io/UEGitPlugin
MIT License
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UE4 Plugin Unable To Handle Umlaut U #160

Closed jgthompson90 closed 2 years ago

jgthompson90 commented 3 years ago

One of my assets was spelled using an umlaut U, image

I received the following error:

image (ignore the DefaultCrypto, that error went away)

So the Plugin couldn't handle that character and changed it to a "?". It would not let me sync or update the workspace. I couldn't Checkin any changes. It made me unable to do anything using PlasticSCM. I tried to change the name of the asset in the PlasticSCM storage and locally in the workspace. That didn't work. I tried to make a new branch, that didn't work. Nothing was working.

This error only occurs in the Plugin. The GUI and CLI doesn't have this issue and could handle the umlaut U and other characters.

I copied the files in my content folder, with the renamed asset using an English U and I ended up having to revert to a previous controlled version before I checked in that asset. I copied in the files directly to the repository and checked them in using the GUI. Once I did that I was able to regain use of PlasticSCM within my workspace.

RumbleballTheReal commented 3 years ago

Never ever use anything else then "a-zA-Z0-9_" and "-" for file names, ever.

SRombauts commented 2 years ago

Woups, this if for my other plugin https://github.com/SRombauts/UE4PlastcPlugin