Closed fire closed 7 years ago
Not that I am aware of, but will probably work on this sometime later
I will try to work on this if I can get Git LFS to work correctly (issue #35)
Currently, my ".gitattributes" file contains just one line:
Content/** filter=lfs diff=lfs merge=lfs -text
Default ".gitattributes" file will contain just one line:
Content/** filter=lfs diff=lfs merge=lfs -text -lockable
The "lockable" part is new to Git LFS 2.0.0 (see #36) but is retro-compatible with LFS 1.x (tested with Git LFS 1.5.5)
@fire @SRombauts I'm working on a new UE4 Git LFS Template project which I'll be uploading to GitHub once it's better defined but if you'd like to check out the earlier revisions please see: https://bitbucket.org/BinarySword/ue4-git-template/src
Just note that I will probably not be accepting any Pullback requests on Bitbucket Cloud, so you'll either have to wait until it's uploaded to GitHub or message me directly with your suggestions.
Is there a predefined list of GIT-LFS files for UE4 projects that are binaries?
Stuff like:
Maybe if the file is bigger than 300 KB it'll prompt to add it to LFS.