Closed SRombauts closed 5 years ago
Same issue raised on AnswerHub: Git-LFS problems on MAC on 2017/09/09
As mentioned before, I don't have a Mac and have no access to one.
I should try to see if there is the same issue under Linux to try to solve it here first.
@SRombauts I posted a PR to UnrealEngine to fix it. https://github.com/EpicGames/UnrealEngine/pull/4231
You can solve it by applying the following script to Git Path. (e.g. the path of git-lfs installed by homebrew)
#!/bin/sh
/usr/bin/env PATH=/usr/local/bin:$PATH /usr/local/bin/git "$@"
Ah, nice!
@SRombauts I added a comment to PR so please check it.
Hi! Have the same error bud i don't now how to applying the script above :o( Any instruction how i can do that? Thanks
@appcornerdev I answered to same issue on answerhub. Please see https://answers.unrealengine.com/questions/704810/git-lfs-problems-on-mac.html
@shiena Tanks alot, it works now :o)
Hi SRombauts,
I'm currently trying to decide between using Git LFS 2 or Perforce for my Unreal Projects with a team of four. Some of us use Macs and others are on Windows.
Is Git LFS 2 a viable option in Unreal on a Mac yet or will this still be a long time coming?
Thanks for all your hard work.
Hi all, it's a bit sad to see that this as only been merged a few days ago, but it's still a good new!
First report of this issue in Mars 2017: