SRombauts / UEGitPlugin

Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
http://srombauts.github.io/UEGitPlugin
MIT License
808 stars 165 forks source link

Locking/Unlocking multiple files with Git LFS 2 #56

Closed ALPHAKENT closed 6 years ago

ALPHAKENT commented 6 years ago

When u try to check in more than 1 asset, only the first one unlocks. Others remain "check outed", and u need revert, to get reed of it.

SRombauts commented 6 years ago

Oh, nice catch, should be easy to fix

SRombauts commented 6 years ago

I've submitted a fix, it works now for me :)

Edit: it is on a dedicated branch for now, until further testing asap.

ALPHAKENT commented 6 years ago

Nice. By the way, is it possible to make pushing to server without stunnig editor in a small window? Even better with status bar. It would save a couple of minutes while updating several files or a large one like .umap so i can use editor same time.

SRombauts commented 6 years ago

No it is not, it seems to me that it is "by design" in Unreal Editor, even if it does not sounds nice!