Closed Alainx277 closed 2 years ago
It seems like some entity spawn messages are not received by clients when rejoining with many existing networked objects.
This leads to objects being present on the server but not on the client.
Cannot reproduce now. Most likely an error in bevy_networking_turbulence.
It seems like some entity spawn messages are not received by clients when rejoining with many existing networked objects.
This leads to objects being present on the server but not on the client.