Liberty City is a particularly challenging map to port to SWBF, the newer versions (much nicer) are too bugged with way too large models. The original prototype using naboo assets is also full of bugs but I have most of them fixed now with new features added. I have worked on this map for 3 days so far. Next I will port Earth: Los Santos.
GTA Liberty City for SWBF (2004)
by El Fabricio & Phobos
Phobos' Patch Log for eaw5_X20 build July 5th 2024:
added more water and patch missing water tiles near the island
fixed terrain for bridge connections
fixed all 4 underground subway entrances with underground platforms
patched jet ski rotation bugs (center is still offset)
patched double stacked cars LYR bug
patched invalid vehicle tga rendertypes change 07 and 13 to 03
patched garden barriers and eastern map half planning bugs
added flyable hot air balloon to liberty island and zeppelin parked at empire state building
added health, ammo and r2 droids
added gun turrets
added coruscant skyline city background
added zombie spawn nodes in the tunnels
added naboo benches and fountains
added admiral kuznetsov next to liberty island with vehicles on it
added grapple hook units (bothan/thrawn)
added 4 factions ALL/REP, CIS/IMP, ZOM, GAR
added singleplayer SkyObjects such as paragliders, helicopters, boeing airplanes, hot air balloons and zeppelin airships
added 25 vehicles (most are pilotable): Skateboard, Bicycle, Tractor, Harley Motorcycle, Police Motorcycle, Hippy Van, SUV, RV, U-Haul, City Bus, Blue/Silver Cars, Old Timer Car, Police Car, SWAT Van, Military Hummer, Limosuine, Military Tank, Paraglider, AH-6 Police Helicopter, Hot Air Balloon, Zeppelin Airship, Navy Patrol Boat, Jet Ski, Boeing 787 Airplane, Kuznetsov
patched vehicle crashes by lowering EntityHover in mission LUA to 91
swapped LYR/WLD placeholders before munging (remove bugged): 4 police bikes for harleys, tractor=police_car134, airplane=paraglider125, boats=jetski21+22
tested adding statue of liberty port low poly msh to replace sith statue (breaks ModelMunge.exe)
replicated these assets to Los Santos
Ideas that aren't needed but could improve the map further:
add collision odfs in zeroeditor for making boats stay in water, cars on land. using phobos water tutorial
Liberty City is a particularly challenging map to port to SWBF, the newer versions (much nicer) are too bugged with way too large models. The original prototype using naboo assets is also full of bugs but I have most of them fixed now with new features added. I have worked on this map for 3 days so far. Next I will port Earth: Los Santos.
GTA Liberty City for SWBF (2004) by El Fabricio & Phobos
Phobos' Patch Log for eaw5_X20 build July 5th 2024:
Ideas that aren't needed but could improve the map further: