SWY1985 / CivOne

An open source implementation of Sid Meier's Civilization.
http://www.civone.org/
Creative Commons Zero v1.0 Universal
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Home city units' shield maintenance under Despotism #312

Closed AlexFolland closed 7 years ago

AlexFolland commented 7 years ago

In Civilization, the first 3 units home to a city do not require shield maintenance under Despotism. Settlers require 1 food each, but the first 3 units do not require shields. I've just tested to ensure my memory is correct.

image image image

In CivOne, I'm not sure what the situation is, but this Chariot has a shield cost and I'm guessing it should not.

image

SWY1985 commented 7 years ago

I'm not certain if it's implemented correctly, needs to be checked, but in CivOne the implementation is as follows:

The first X units (excluding Diplomat and Caravan) do not require shield maintenance, where X is the city size. So in a city with Size 1, only the first unit is free. Can you confirm it works that way, otherwise we'll have to figure out what I'm doing wrong.

AlexFolland commented 7 years ago

Oh! It could be my mistake here entirely, never having noticed that it had to do with the city's population. I'll do more testing and close this if it's invalid.

AlexFolland commented 7 years ago

I've just tested more, and it does appear to work that way. My screenshots above do not disagree with that implementation also. Closing this. I'm sorry for the invalid reports lately.

SWY1985 commented 7 years ago

No problem, please keep it up. It's no problem if I need to re-check the implementation.