SWY1985 / CivOne

An open source implementation of Sid Meier's Civilization.
http://www.civone.org/
Creative Commons Zero v1.0 Universal
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Unit spawning in enemy city is temporarily visible during AI turn #357

Open AlexFolland opened 7 years ago

AlexFolland commented 7 years ago

I just saw a Phalanx appear on an enemy city tile and fortify. This process is not visible in Civilization.

SWY1985 commented 7 years ago

Right now, all explored tiles and their actions are visible to the player. The field of view has not been implemented yet. I'm going to pick this up after 0.1.0-alpha.1.

AlexFolland commented 7 years ago

It's not a matter of field of view. Even if you have a unit beside an enemy city in Civilization, you can't see new units spawning, aside from the city border turning black if there wasn't previously a unit in that city.

SWY1985 commented 7 years ago

I know, but I'll pick this up at the same time. At the moment, AI movement is handled in nearly exactly the same way as a human player unit.

AlexFolland commented 7 years ago

Yeah, that makes sense. :)