For your consideration, here is an implementation of Issue 773.
Starting from the present node, this finds downstream forks and cycles through the possible variations by altering the gameCurrents array. For myself, I prefer to have these new function calls bound to Left and Right, but in the interest of not surprising anyone, I bound these to Shift+Left and Shift+Right.
The function name is a bit jarring. It doesn't act like a goTo..., so I didn't name it as such.
For your consideration, here is an implementation of Issue 773.
Starting from the present node, this finds downstream forks and cycles through the possible variations by altering the
gameCurrents
array. For myself, I prefer to have these new function calls bound toLeft
andRight
, but in the interest of not surprising anyone, I bound these toShift+Left
andShift+Right
.The function name is a bit jarring. It doesn't act like a
goTo...
, so I didn't name it as such.