Quiver.PredMidShot() is powerful feature, But some time we need get remain time of reloading, make decisions about whether we have enough free time to use trueshot or multi-shot.
The opened can same as Quiver.PredMidShot(),for example named Quiver.ReloadingRemainTime() return x.xx seconds.
Sorry for the extra workload, but I really need this feature.
Quiver.PredMidShot() is powerful feature, But some time we need get remain time of reloading, make decisions about whether we have enough free time to use trueshot or multi-shot. The opened can same as Quiver.PredMidShot(),for example named Quiver.ReloadingRemainTime() return x.xx seconds.
Sorry for the extra workload, but I really need this feature.
GL4U.