Sadret / openrct2-scenery-manager

An OpenRCT2 plug-in to copy & paste scenery with many more features.
GNU General Public License v3.0
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Overwrite existing scenery upon pasting/move tool #48

Open shplim opened 1 week ago

shplim commented 1 week ago

I'm essentially trying to move an entire continent along the Y axis by 10 tiles, however the copy and paste scenery functions don't necessarily seem to be enough.

When pasting over existing scenery, it simply includes all the scenery that's already there as well. Is there/can there be a way to delete the existing scenery when pasting over it?

Also, I wonder if there may be a better way to copy the underlying landscape as well. When copying, it seems to only copy the landscape above a certain level. I'd love to be able to copy the entire x,y,z chunk I'm selecting. Or, perhaps being able to move an entire chunk of tiles in a certain direction

Sadret commented 1 week ago

If you want to delete existing scenery when pasting over it, you should just manually delete it before pasting. Otherwise, SM will always "merge" existing scenery with the pasted scenery. With landscape I guess you mean the surface elements. I've heard from others that sometimes the surface is not copied correctly, but in general you should be able to copy and paste a whole "chunk". Being able to move an entire chunk of tiles in a certain direction does not really feel like it should be in the scope of this plugin.

shplim commented 1 week ago

Thank you for responding. By landscape, I mean mostly the water, elevation and surface texture like grass/sand etc. You do the Worldpainter plugin as well? Perhaps it might be more suited to that one?

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From: Stephan Spengler @.> Sent: Monday, September 30, 2024 5:09:01 pm To: Sadret/openrct2-scenery-manager @.> Cc: shplim @.>; Author @.> Subject: Re: [Sadret/openrct2-scenery-manager] Overwrite existing scenery upon pasting/move tool (Issue #48)

If you want to delete existing scenery when pasting over it, you should just manually delete it before pasting. Otherwise, SM will always "merge" existing scenery with the pasted scenery. With landscape I guess you mean the surface elements. I've heard from others that sometimes the surface is not copied correctly, but in general you should be able to copy and paste a whole "chunk". Being able to move an entire chunk of tiles in a certain direction does not really feel like it should be in the scope of this plugin.

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Sadret commented 1 week ago

I think it might be most suitable as a standalone plugin. The Worldpainter does not handle scenery at all, it only modifies the surface height, not even water or texture.