I have tried converting some character models from Pikmin 2 to dae with SuperBMD and noticed that the resulting model has a broken neck and arms that are everywhere but where they are supposed to be.
This does not happen with MaxBmd so I assume there is something SuperBMD isn't doing yet (maybe there is some kind of matrix that would need to be applied to put the body parts to the right spot?)
I uploaded the BMD for the model above here:
orima1.zip
I have tried converting some character models from Pikmin 2 to dae with SuperBMD and noticed that the resulting model has a broken neck and arms that are everywhere but where they are supposed to be.
This does not happen with MaxBmd so I assume there is something SuperBMD isn't doing yet (maybe there is some kind of matrix that would need to be applied to put the body parts to the right spot?)
I uploaded the BMD for the model above here: orima1.zip